Everyware, Findability, and AI (Part 3)
As Part 2 in this series indicated, my interest in ubiquitous computing started with the sort of issues raised by Lucy Suchman’s initial research on artificial intelligence applications, specifically expert systems. I’ve been waiting to read Lucy’s second edition of Plans and Situated Actions, titled Human-Machine Reconfigurations before finishing this series of entries. It is an interesting read, and I think several themes introduced by Suchman’s most recent work nicely highlight the contributions in Adam Greenfield’s Everyware.
Everyware offers a number of interesting and provocative insights into the phenomena of ubiquitous computing. The most sensible, and provocative, insight offered by Greenfield relates to whether the design of ubiquitous computing needs to aim for seamless interaction with people using connected devices, or whether a rigorous focus is needed on how to make seamful interaction the guiding design practice. A seamful design approach allows people to manage the boundary conditions between ubiquitous computing and routine cultural practices. Indeed, Greenfield advises, “seamlessness must be an optional mode of presentation, not a mandatory or inescapable one” (p.238). With that proviso in mind, Greenfield offers five guidelines for experience design in ubiquitous computing applications. He presents them as “ethical” guidelines.
However, the guidelines offered by Greenfield involve more than merely ethical considerations. They speak directly to the willingness of people and organizations to use the technologies and incorporate them into everyday routines. As Greenfield himself notes, an unaddressed disconnect exists “between the current discourse around ubiquitous systems, and any discernible desire on the part of meaningfully large populations for such systems” (p. 191). The guidelines offered by Greenfield include the following design defaults:
- Default to harmlessness: “Ubiquitous systems must default to a mode that ensures users’ physical, psychic, and financial safety” (p. 235).
- Default to self-disclosure: “Ubiquitous systems must contain provisions for immediate and transparent querying of their ownership, use, and capabilities” (p. 237)/
- Default to conservation of face: “Ubiquitous systems must not act in such a manner as would unduly embarrass or humiliate users, or expose them to ridicule or social opprobrium, in the course of normal operations” (p. 240).
- Default to conservation of time: “Ubiquitous systems must not introduce undue complications into ordinary operations” (p. 244).
- Default to deniability: “Ubiquitous systems must offer users the ability to opt out, always and at any point” (p. 246).
The quest for seamless interfaces for ubiquitous applications trades on the same sleight of hand as many artificial intelligence applications in the past. It is a promise that the designers and developers can substitute the agency of ubiquitous devices for the agency of people. There is no doubt that devices act as agents, nor is there any doubt that the agency of devices makes sense only when considered in the context of human activity. Each point of view typically fails to maintain perspective on the limits of both types of agency. It is easy, some might say analytically convenient, to slip into one or the other frames of reference. Suchman characterizes the point well noting that,
“I would propose that the price of recognizing the agency of artifacts need not be the denial of our own. Now that agencies of things are well established, might we not bring the human out from behind the curtain, so to speak, without disenchantment? This requires, among other things, that we acknowledge the curtain’s role. Agencies…reside neither in us nor in our artifacts but in our intra-actions” (p. 285)
Advocates of seamful design in ubiquitous computing applications implicitly recognize the point made by Suchman. She points out the obvious in an elegant way: humans design, develop, and implement ubiquitous computing. Moreover, the agency in such devices merely echoes their human creators rather than engaging in the “contingent coproduction of a shared sociomaterial world” (p. 23). In other words, ubiquitous computing devices integrated into a seamless interface must act on the engaged participation of people in everyday activities. Yet, human agency involves engaged participation with others in a manner that “requires an autobiography, a presence, and a projected future” (p. 23). As
First Posted January 3, 2007.
Copyright © 2007 by Larry R. Irons

Submitted by
Larry
at 1/18/2007 10:12:05 AM- Good question, but it won't find a reasonable answer as long as designers are unwilling to ask the obvious questions about claims made by those who hype the need for a seamless interface to ubiquitous computing environments. You can only meaningfully address the question about the politics of ubiquitous computing ethics when a seamful interface is considered the default design objective. In my mind, this is why Greenfield is correct to insist that seamlessness must be the optional mode in such applications.

Submitted by
mclaren
at 1/28/2007 5:01:22 AM- It's tremendously refreshing to hear this kind of long-overdue skepticism about the utopian dreams of ubicomp. Yet even the most rabid ubicomp boosters pale beside the Singularitarians.
I wonder about your opinion of the most extreme Singularitarians, from Ray Kurzweil to Hans Moravec to Eric Drexler to Cory Doctorow to Charles Stross to Vernor Vinge. These guys casually assume not only that all the hard AI problems that have hit brick walls over the past 50 years are solvable, but they have essentially already been solved, and that we only need a slight ramp-up in computing power to far exceed human intelligence in silicon.
link
What's so amazing about this Rapture of the Nerds mentality is the fact that the most disastrous the failures of AI, the more grandiose become the predictions of imminent human-machine godhood. 40 years ago people would turn into gods "sometime in the distant future" by creating superintelligent machines and then merging with 'em. Now, it's "by 2035."
link
COnsidering that we can't even close to defeating spam or botnets, how in the world are we going to implement ubicomp as envisioned by the Bruce Sterlings, let alone get a Singularity within < 30 years?

Submitted by
Larry Irons
at 1/28/2007 10:37:48 AM- "The current frontrunner for the creation of transhuman intelligence appears to be Artificial Intelligence, for a variety of reasons that cannot be done full justice within the bounds of this short essay. Artificial Intelligence is fully reprogrammable, rebootable, easy to revise and test, less expensive, and more ethical than experiments on human subjects. Human-level Artificial intelligence, if created, wouldn't be subject to the same biological limitations as genetically engineered or cybernetically enhanced humans, being an entirely digital entity." (source)
I can only say that such assumptions are delusional. It starts with an assertion like, "Let's assume we understand how human brains work. As you can see, the brain works suboptimally. We Singularitarians can design one that works much better." First of all, I'm not persuaded that even if we did know how the brain works that we would also know how people use it, or what it means to use one's brain. I'd refer you to the Brain Ball game as one example of how interpreting brain activity is infused by cultural meanings. I'd like to see an experiment where a cognitive, or neuroscientist, is shown a scan from participants playing brain ball and asked to interpret what the people are doing. For an overview of brain ball look at: link
As a matter of fact, I tend to hold to the assertion that, aside from basic functions, what most people mean by using your brain depends on social and cultural assessments.
Skilful Minds is written by Larry Irons. It focuses on a range of topics related to experience design and management of products and services. 











i would like to know what is the political perspectives on ubiquitous computing ethics?